Proposal:
https://drive.google.com/open?id=0B2BWGFQ4gzcwVmdjWGdoTERTQ3M
GAMES:
https://drive.google.com/open?id=0B2BWGFQ4gzcweEsyS1pULWc5R0E
Proposal:
https://drive.google.com/open?id=0B2BWGFQ4gzcwVmdjWGdoTERTQ3M
GAMES:
https://drive.google.com/open?id=0B2BWGFQ4gzcweEsyS1pULWc5R0E
Introduction
This is an interactive concentration in which player will go on an adventure as a Knight in conquest of defeating evil dragon and his minion in order to restore word peace to the world of ALVANIA from chaos and order brought by the evil dragon.
In order to progress in the game, the player must defeat the evil dragon minion and through a match card system in which the player will be able to attack or put defenses against enemy attack by matching a set of card. If the player match wrong set of card the player hero will receive damage and if the hero Hp bar reach zero the player will get a gameover where player will not get any point .However if the player defeat the enemies the player will get some gold in which the can exchange for item or increase their hero status to strengthen their hero.
A multi-player version of the game allows several player to coop-up to defeat enemy or do a duel between each other
Target Market
The target market of this game would be preadolescent children from the age of 8 – 12
Game Type: Memory Game
Game Title : Hero Of alvania
Core game Mechanics
Player will do a match a card game in which they will be attack if the match a card and the enemy will attack if the player match the wrong card.
Goal
Defeat The evil Dragon to restore peace in the world of Alvania
Enviroment Done
*Planets can rotate
*Can shoot but only produce sound only at the moment
*can use joystick to move around
Planned things to finish:
*Shooting projectile and making timer for it
*Sun Halo effect
*Camera rotation on ship
*Particle for afterburner effect
*Physic
*Minor Configuration like speed of plane and bullets, Planet rotation speed, Planet positioning and etc
Things that might be added:
*Asteroid Field
*Some easter egg
interstellar enigma
Team:
Albert
Faldy
Shan Faldo
Background:
Galaxy and the planets around it
Project Description:
Our project is a simple simulation game in which we be able to fly a small spaceship to explore the galaxy surrounding it
The objective of making this game is to make people who play it to feel the sensation of driving a spaceship into space
Project Scope:
Our project scope is divided into few part and goal as the whole project is huge and so we make a divide and conquer scope in which making multiple scope in which it’s possible for us to make game
A:
-Making 1st view inside the spaceship model
-Making it’s possible to use other device as control such as joystick and etc
B:
-Making some enemy’s ai’s
-MakiNG Score
C:
-It’s possible to enter the planets
-Creating the planets enviroment and atmoshphere
D:
-Finishing the basic model such as ship,planets and etc
-Basic ship movement
Enviroment:
tools:
3JS(Framework)
Jetbrain Web Storm(Webgl)
Autodesk Maya(3d Model)
Map: